| Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
43
|
Posted - 2013.03.28 12:57:00 -
[1] - Quote
decent changes but i think you can go further here. -remove a turret -buff tank to be better than combat cruisers as it seems odd a moa can outank a naga at least in HP anyway.
And nerf the alpha on arties for christ sake they are OP in this regard i think missiles should really do the alpha damage not guns. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
43
|
Posted - 2013.03.28 13:09:00 -
[2] - Quote
Castellan Garran Crowe wrote:Jonas Sukarala wrote:decent changes but i think you can go further here. -remove a turret -buff tank to be better than combat cruisers as it seems odd a moa can outank a naga at least in HP anyway.
And nerf the alpha on arties for christ sake they are OP in this regard i think missiles should really do the alpha damage not guns. Nerf Arties? oh look your corp is Deep Core Mining Inc. Typical Carebear here complaining about a Nado poping his retriever. Mate all jokes aside, have you seen the rate of fire on arties, thats why they alpha so hard. Now CCP Rise, why must you nerf these ships, more mass, less scan res, they are slow and squishy enough as it is EDIT: Please bring back Torpedo Naga!!!
lol this is an alt
although flying a falcon it can be popped in a few hits by a nado arty fit - just switch some alpha for ROF its seems odd that AC's are so ROF based but arties are opposite -missiles and lasers should really be more alpha based than projectiles and rails. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
43
|
Posted - 2013.03.28 13:42:00 -
[3] - Quote
Kagura Nikon wrote:They are still bad ships for the metagame. They make battleships useless on most scenarios.
They need to loose 1 turret, unless you intend to boost battleships so that they can become more attractive .
Battleships larger HP pool do not pay off . They are far less mobile, lock much slower, are less agile, less top speed for same amount of firepower.
Most of the combat usages of battleships can be replaced by the attack BC. So the BC need a significative firepower nerf or the Battleships will need a significative boost of some sort.
I would opt for the turret loss as bare minimum... some bs's do need more firepower however and tank 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
44
|
Posted - 2013.03.28 13:55:00 -
[4] - Quote
Kagura Nikon wrote:Another thing that could be done. Role penalty to ALL of them: weapons resolution 150%
I would suggest all weapons sig resolution should be nerfed a little especially as ships sigs seem to be on the up there is no need for frig weapon sig resolutions to be 25 nothing is that size besides light drones 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
44
|
Posted - 2013.03.28 14:16:00 -
[5] - Quote
Michael Harari wrote:Here is an idea: Just stop the ships from fitting the large long range weapon systems.
Or limit their fittings so they can only fit certain guns 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
44
|
Posted - 2013.03.28 14:21:00 -
[6] - Quote
is it just me or does it feel like these ships are a specialisation? more like a T2 bc than a T1.... 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
44
|
Posted - 2013.03.28 14:34:00 -
[7] - Quote
I would suggest making these T2 bc's call them heavy assault bc's or something. -make the drake an attack bc switch its resis and tank for more speed and dps -make brutix an attack bc -make cane attack bc -make harbinger attack bc 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
60
|
Posted - 2013.04.05 12:30:00 -
[8] - Quote
besides my earlier posts of asking for a turret to be removed so as to allow battleships to have better dps, i think another solution alongside that is to make these a T2 specialist bc double the price give them T2 resists as these are a specialization they are not really T1 bc's.
Much like you have T1 logi using medium repper the T2 logi use large reppers...... noticing the link here? 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
83
|
Posted - 2013.04.14 10:10:00 -
[9] - Quote
the problem is now even more accentuated as the navy bc's have similar EHP as battleships so if you need tank you can use navy bc's and if you need dps and mobility you can choose ABC's so where is the battleships going to fit in here? 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
84
|
Posted - 2013.04.15 09:22:00 -
[10] - Quote
Just looking at the tornado's bonuses it has a falloff so why can it fit arties?
'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
85
|
Posted - 2013.04.15 18:07:00 -
[11] - Quote
CCP Rise what do you think of making these T2 bc's instead? aswell as losing a turret it will balance these out. These are specialist ships much akin to the logistics ships using oversize mods.
'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
85
|
Posted - 2013.04.15 18:11:00 -
[12] - Quote
X Gallentius wrote:Jonas Sukarala wrote:CCP Rise what do you think of making these T2 bc's instead?
What would this do other than feed more isk to the OTEC cartel?
:) well that's a different issue for CCP to fix.... making it harder to train and increasing the price would make them less used. Also its the right thing to do they are using over-sized mods its a clear specialization like logistics cruisers. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
85
|
Posted - 2013.04.15 18:43:00 -
[13] - Quote
X Gallentius wrote:Jonas Sukarala wrote::) well that's a different issue for CCP to fix.... making it harder to train and increasing the price would make them less used. Also its the right thing to do they are using over-sized mods its a clear specialization like logistics cruisers. They already cost more, and it takes longer to train for large turrets. (We can probably argue forever over how long the training time should be, and how much they should cost...)
I think you have to consider the price of battleships and navy bc's these are its main competition 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
103
|
Posted - 2013.04.24 01:17:00 -
[14] - Quote
removing the Talos drones don't really solve the problems with these ships and its nice that the gallente has some advantage over the amarr. Its a shame CCP hasn't really been interested in our feedback on ABC'S and made no changes since it was posted...
I would love to know if they really see these as natural ABC's rather than a strange specialization more akin to a T2 class. As i think people would rather have a more natural line of ABC's using the combat bc's like the navy versions seem to have taken up that line. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
137
|
Posted - 2013.05.03 10:44:00 -
[15] - Quote
Wu1f wrote:Jonas Sukarala wrote: lol this is an alt
although flying a falcon it can be popped in a few hits by a nado arty fit - just switch some alpha for ROF its seems odd that AC's are so ROF based but arties are opposite -missiles and lasers should really be more alpha based than projectiles and rails.
 *FacePalm* you're an idiot of course autos and arties do the opposite just like all the different weapons systems for each race. blaster = short range dps rails = long range no dps, pulse and beams are similar as are torps and cruise missiles are you seeing a trend here? i like the idea of slowing the Tier 3s down but there is still nothing you can do about that pre-alligned nado 90-100km off gate with a throw away remote sensor boosting alt next to it. still i look forward to seeing the changes in action 
I hope for you're sake you're being facetious.. otherwise you're the idiot..... just in case you are try reading my post again and pay attention to the words ROF based .. there is no mention of range in there at all. 'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |
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